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Hello! After a long time , I am back with an analytical video. Thank you for watching my previous Monopoly Live — Scam or Not video; it has reached 50,000 people so far! There were those who agreed with me and those who insulted me or accused me of making the video for money. That’s not true, and this objective video will prove that I’m really telling the truth. Before we get to the point, I’d like to ask you to support my channel if you would like to see similar content regularly. You can do this by clicking on the link in the video description to visit my website, where you can find reliable casinos I have tested, various descriptions and bonuses.

Thank you in advance for your support; it is much appreciated. Today we are going to talk about Evolution’s Crazy Time, the successor to Monopoly Live. The gameplay basics and bonus rounds will be introduced to those who are not yet familiar with Crazy Time. If you know how the game works, feel free to skip forward — I will analyse the possible manipulations of the game and show you a few suspicious moments that I came across later in the video. But first, let’s see the differences between the two wheels. The Crazy Time wheel, just like the Monopoly Live wheel, comprises 54 segments. 21 segments pay 1x the stake.

13 segments pay 2x 7 segments pay 5x 4 segments pay 10x The Coin Flip bonus game has 4 segments. The Pachinko bonus game has 2 segments. The Cash Hunt bonus game has 2 segments. The Crazy Time bonus game only has 1 segment on the wheel. Another innovation of the game is a tworeel digital display above the wheel, called the Top Slot, on which separate multipliers are drawn for the segments. The multipliers range from 2x to 50x and can apply to regular wheel segments and the bonus games. Of course, the multiplier won’t be active in every round; the payout boost is only valid if the two Top Slot reels align in the centre of the display. According to Evolution’s official game description, Crazy Time’s RTP percentage varies depending on the wager placed, ranging from 96.08% on the ‘1’ segment to 94.41% on the Crazy Time bonus game.

This is significantly lower than the RTP of most slot machines, so I recommend playing this game with caution — you can win a lot on a money wheel, but you can lose even more. Always play responsibly! Now, let's look at the bonus games. COIN FLIP BONUS: This bonus works much like tossing a real coin. One side of the coin will be red, and the other blue, with a multiplier randomly assigned to each side of the coin. Whichever side of the coin is facing up after the flip determines the winning multiplier. If the winning multiplier is low, there is a small chance for a Rescue Flip to occur. In this case, the coin will be flipped again.

PACHINKO BONUS: From the top of the Pachinko multiplier wall, the presenter will release a puck from a random location between zones four to 12. The puck will drop through the pegs and make its way to one of the landing zones. There are 16 landing zones in total, containing randomly assigned multipliers and ‘DOUBLE’ zones, with a maximum multiplier of 10,000x. When the puck lands on a ‘DOUBLE’ zone, all multipliers will be doubled and reshuffled, after which the puck is dropped again. If all multipliers reach 10,000x, the ‘DOUBLE’ zones will be replaced by the 10,000x multiplier. If the winning multiplier is low , there is a small chance for a Rescue Drop to occur, which will randomise the drop zone and release the puck again.

CASH HUNT BONUS: Again, we are placed in front of a huge digital display where 108 random multipliers are displayed. These are shown at the beginning of the game; then, the presenter pulls a lever, which shuffles the multipliers around and conceals them with random symbols. After, you can aim a virtual cannon at one of the spots on the multiplier wall and shoot your shot! CRAZY TIME: We’ve arrived at the main game, Crazy Time. The presenter goes to a separate room where a huge virtual wheel appears with a big red button. Three differently coloured flappers — green, blue and yellow — appear on top of the 64segment wheel, and players must choose one of the three before the presenter can spin the wheel.

The wheel will contain random multipliers, as well as ‘DOUBLE’ and ‘TRIPLE’ segments. The maximum multiplier that can be obtained in this bonus game is 20,000x the bet. POSSIBLE MANIPULATION OF THE GAME Before we take a closer look at this, I want to clarify that these are just my assumptions. So we will talk about possible manipulations in each bonus game based on common sense and the opinions of other players. POSSIBLE MANIPULATION OF THE COIN FLIP BONUS: According to several players, this bonus game can be manipulated by a magnet. What exactly do they mean by that? That the coin has a bipolar magnet.

After the presenter presses the button, the coin flies into the air and lands in a socalled landing vessel, where the rotation of the coin can be influenced by a magnet. In my opinion, this theory is conceivable; however, since this bonus doesn’t offer any extra multipliers, I consider the likelihood of this minigame being manipulated to be very low. POSSIBLE MANIPULATION OF THE PACHINKO BONUS: Several players have suggested that the puck is controlled behind the Pachinko wall. This may seem surreal at first glance, but the theory may hold up well, as you’ll see in my analysis of suspicious moments later in this video.

POSSIBLE MANIPULATION OF THE CASH HUNT BONUS: It is quite obvious that since this bonus game is not mechanical but completely digital, it is up to the computer to decide who will win and how much. That doesn't need to be explained, I think. If you’re lucky, you can hit a number that few have targeted and win a sizeable multiplier. POSSIBLE MANIPULATION OF CRAZY TIME: This bonus game needs no explanation either. A computer decides where the wheel stops, so it can also be manipulated. As I mentioned, we can choose from three differently coloured digital flappers. It’s possible that the flapper that has been chosen by more people will have a smaller multiplier.

We cannot be sure, though; it’s just a presumption. It’s equally possible that the algorithm decides who wins and how much based on other factors. SUSPICIOUS MOMENTS: I recorded these videos while I was playing, and there are also some I found on the internet. I started recording late, but as you can see, the presenter dropped the puck from the compartment marked in yellow. But how could the puck stop on that peg? That’s is physically impossible! The only way a puck can stop on a cylindrical peg is if it’s glued to it or manipulated by a magnet. In the case of the latter, the magnet would not be on the peg but on the back of the display.

Isn’t it interesting? When I experienced this myself, was hugely disappointed by this bonus game. The game stopped for minutes, and then the presenter lowered the puck from the yellow compartment again, which finally landed on the 7x compartment. Of course, the presence of a magnet cannot actually be declared to avoid legal conflicts; it is just a theory. In the following video, the aforementioned theory is confirmed again, namely that the puck is manipulated by some means. I cut this scene out of a video from a wellknown streamer. Note how the puck suddenly falls off the display after being released by the presenter.

How is it possible? Could the magnet have released the puck? This, unfortunately, also supports the theory of the magnet, but we cannot say for sure. However, let's believe our eyes! In my Monopoly video, I also compared the rotations of the wheels; now, I’m going to do the same. I’m not going to overexplain this video: the flapper stopped very suspiciously and suddenly on the 15x segment in Crazy Time. The behaviour of the wheels is quite similar in the two videos. I trust everyone’s imagination to figure out the rest, and I look forward to hearing your opinions in the comment section. As I’ve mentioned, in order to make analytical videos like this, I need your support.

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